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M'ing Pai
The Really Awesome Players
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Posted - 2008.05.29 21:24:00 -
[1]
The mechanics of the game already allow for this idea.
Corp A wardeccs Corp B.
Corp B says 'no wai'
Corp A says 'orly?'
Corp B says 'ya srsly'
Corp A says 'you be joinin ma aliances den, and be payin teh taxes, 50mil isk a week'
There you have it.
/thread
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M'ing Pai
The Really Awesome Players
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Posted - 2008.05.30 14:08:00 -
[2]
Originally by: Brother Welcome
Misses the point of having a 'must-take' out in reply to the 'must-take' in of deccing.
<sigh>
Misses the point that a sovereign entity can declare war against whoever it chooses, whether or not the recipient of said war wants to engage. Otherwise it would be a 'duel'.
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M'ing Pai
The Really Awesome Players
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Posted - 2008.05.30 18:29:00 -
[3]
Originally by: Jakke Logan
Which brings us to this point... If the wardec'ers really wanted a fight they'd declare on corps that are actually capable (and have a history) of fighting, instead of noob mission running/mining corps.
Declare on the former, they will get a fight. Declare on the latter, don't come here *****ing and moaning that they won't fight (mainly because they can't) and try to evade the war.
That's just it: it's not just the 'noobs' using this tactic. So-called "griefcorps" are also using the tactic to avoid wardecs from the mercs hired to kill them by their "carebear" targets. It's broken. Admit it. When taken to it's extreme, it renders the entire wardec mechanic moot.
And what's all this CRAP about making allowances for a corp not being capable of fighting? If they aren't capable of fighting, why the hell are they exposing themselves to that risk by creating a corporation? Don't you think that common defense should have somehow been factored into their business plan? If not, why should they have the competitive edge over other, more thoughtful corporations (that DO budget for their defense) by not having defense expendetures hitting their bottom line?
Sorry, I have no sympathy for you or anyone else who thinks that a group can form a corporation and compete in the market against other corporations without somehow factoring defense into their expendetures. Our corp reserves the right to declare war against any we feel deserve it, whether they are prepared for war or not. Your corporation has that right too. Remove the risk of wardecs from the game (which is essentially what this 'exploit' does) and many consequences of a corporation's actions are also removed.
Remember that if another corporation decides to conduct an extended campaign of suicide ganking against your industrial efforts and then evade your wardecs by corp hopping to their 4 dummy corps.
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M'ing Pai
The Really Awesome Players
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Posted - 2008.05.30 20:25:00 -
[4]
Originally by: Brother Welcome
There's nothing in the war-dec mechanic that makes it a consequence for actions beyond the action of simply existing. You intimated that corps in Eve need to make a provision for defence. What is the argument against that provision being ISK?
If there were a formal extension of the contract system to bind parties in a fashion similar to games such as Empires in Arms, which attempts to simulate Napoleonic diplomacy and warfare, then corps could be brought to make a provision for defence. If they don't like PvP, they effectively pay the PvPer's to go elsewhere.
Setting aside arguments about getting the mechanics to be foolproof, what is the argument against it in principle?
-BW
There's no argument against that provision being ISK. In fact, I would argue that a corporation that wants to be purely industrial SHOULD enter into an alliance that contains PvP minded corporations, and should, as part of their business plan, pay fees to the alliance, and likewise provide ships/mods/ammunition to their defending allies.
The arguments against your system have been stated by several different people in the thread. I would add to those that it isn't needed: the mechanics in place already allow for it without hardcoding those kinds of agreements.
You want your mining/missioning/manufacturing corporation to be safer against wardecs? Negotiate an agreement with a mercenary/pirate/highsec wardec corp wherein you give them a weekly fee to keep one of thier slots open so that if you're wardecced, they're on retainer. You could also join a "PvP capable" alliance and pay their weekly/monthly fees and supply their war efforts in return for protection. Hell, you could even recruit PvP capable pilots into your own corporation and fund it from the inside.
There's plenty of options for industrial corps. No need to rope them into fuedalism through game mechanics.
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